Shadows faces mixed reception, with a culture war backlash but a decent launch with 2 million players (a bit of a murky figure) in the first w
Assassin’s Creed Shadows has seen over 3 million players in the week since launch, Ubisoft has announced. But there's still no sales figure.
Assassin's Creed Shadows is an incredible success for Ubisoft, and it couldn't have come at a better time for the company. After game shutdowns, lackluster launches, and studio closures, it needed a win. But an internal memo warns staff not to compare it to Valhalla.
For the first time in a while, Ubisoft has delivered some good news for its workers, investors and anyone who cares about the publisher's continued existence.
Shadows haven't made major changes to the game based on the poor reception of Star Wars: Outlaws. However, they may add a higher difficulty level in the future.
If this quest had been in Shadows, the blacksmith's wife would have simply told me to kill her husband for being a layabout and that would have been that. Credit: Ubisoft What's frustrating about Shadows' approach is that it shows Ubisoft clearly ...
Ubisoft (UBSFY) announced that Assassin’s Creed Shadows reached 1 million players on release, but that might not be the win investors hoped for. That’s due to the extreme development costs that went into making the video game developer’s “AAAA ...
"A new creed rises. Play as Naoe, a shinobi Assassin from Iga province, and Yasuke, the powerful and legendary samurai of African descent. Against the turbulent backdrop of the late Sengoku era, these two unexpected allies will discover the destiny that unites them as Japan enters a new era ".
Shadows has reached two million players over the weekend, but is that enough to save Ubisoft? While this is good news, it's likely not enough.