David Brevik, creator of Diablo, reveals insights into early Diablo 3 concepts, including its ambitious MMO-inspired design ...
Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
Diablo creator David Brevik has shared his distaste for some aspects in current ARPGs, and said that when the journey ...
According to Brevik, the pace of Diablo 2 is “great” because it takes the player longer to level up, arguing that slower progression makes it more satisfying when you reach that point, and that too ...
Speaking to VideoGamer, Blizzard co-founder and Diablo programmer/designer David Brevik expressed a dim view of the current state of Diablo-like ARPGs, arguing that inflated enemy numbers and a deluge ...
Diablo creator David Brevik criticizes modern ARPGs for their pacing, saying slower progression leads to more significant ...
Steam rolling through hordes of enemies makes for a much worse experience in the long run, according to series creator David ...
David Brevik, lead designer on the original Diablo game and the person most often credited for the ARPG series' creation, isn ...
Blizzard has released a new patch for Diablo 4 that aims to resolve the color issues appearing overly saturated in HDR ...
Diablo co-creator David Brevik has some choice words about new action-RPGs and MMOs that have moved away from the grind of earlier games.
Liz hosted the Blizzard Watch podcast this week, with Joe and occasional guest host Phil Ulrich, and there is so much to talk ...