News
21h
Space.com on MSN"Finding the fun was always our guiding star": How 'Starfield' developers balanced realism with arcade fun when approaching space combat (exclusive)
We talked to Starfield's Lead Creative Producer, Tim Lamb, about designing Starfield's blend of complex ship control and ...
Game director Kazutoyo Maehiro told Bloomberg that the Square Enix team had to recreate the source code after it was lost in ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results