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Unity decides to go back on the controversial changes proposed to its licensing model after strong backlash from several developers.
Unity clarified the change yesterday, making it a breach of terms to operate or make games using SpatialOS in Unity.
The Unity Engine, a popular game development tool, is getting a pricing overhaul. Developers are enraged.
Live games are now in legal limbo." From here, Improbable says that it will continue trying to solve this problem with Unity, with the ultimate goal being a reversal of this particular ToS change.
After Unity made an unpopular change to its licensing terms, John Riccitiello is exiting as president, CEO and chairman effective immediately.
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer ...
If you were developing a Unity Engine game on Monday, you did so with the general understanding that you wouldn't be charged additional royalties or fees beyond your subscription to the Unity ...
In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform.