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At a ceremony held this week at New York University, Ken Perlin, an NYU professor in the Media Research Laboratory in the department of Computer Science, was awarded $10,000 by visual arts software ...
Perlin noise is best explained in visual terms: if a 2D slice of truly random noise looks like even and harsh static, then a random 2D slice of Perlin noise will have a natural-looking blotchy ...
The Noise_2d and Noise_3d functions follow the same basic Perlin noise algorithm but differ in implementation based on Perlin’s recommendations. (See reference 1.) ...
But there’s a better way, and it involves noise. Perlin noise was created in the early 80s by Ken Perlin while he was working on the movie Tron.