Driver-level frame interpolation represents a method of predicting additional frames to achieve smoother gameplay in titles that do not support advanced upscaling or engine-based frame generation.
Nvidia has developed well-known software features like DLSS and variable refresh rate technologies such as its proprietary G-Sync technology. These software features go hand in hand with its RTX GPUs, ...
Hosted on MSN
Nvidia adds Vulkan compatibility to Smooth Motion frame generation, complete with a boost for emulators
Nvidia's latest driver-based frame generation technology (RTX 50-series exclusive) now supports all three major gaming APIs. A user on the Nvidia subreddit confirmed that Smooth Motion stealthily ...
AMD's updated driver-based frame generation solution works for thousands of games with lower latency, faster performance, and better motion optimization than the original. It also now supports the ...
At CES 2024, AMD announced a range of new products, from new Ryzen CPUs to a brand-new RDNA 3 desktop GPU in the form of the Radeon RX 7600 XT 16GB. With 16GB of VRAM and a $329 USD price-point, it's ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results