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In our UE5 tutorial, the environment artist Maxim Dorokhov shows how to make realistic gaming interiors in Unreal Engine 5 by recreating the apartment from Silent Hill 4: The Room.
This idea of an 'infinite forest' isn’t just a visual effect, it’s a scalable, modular biome built with Nanite Foliage, a next-gen extension to Unreal Engine’s virtualised geometry pipeline.
CD Projekt says Unreal Engine 5's focus on open worlds will simplify the process of building the next Witcher game.