A puzzle that has long flummoxed computers and the scientists who program them has suddenly become far more manageable. A new algorithm efficiently solves the graph isomorphism problem, computer ...
Back in the hazy olden days of the pre-2000s, navigating between two locations generally required someone to whip out a paper map and painstakingly figure out the most optimal route between those ...
A KAIST research team has developed a new technology that enables to process a large-scale graph algorithm without storing the graph in the main memory or on disks. Named as T-GPS (Trillion-scale ...
It might not be as bright and shiny as some of the other topics that we've seen here, but there's no denying that the work of Julian Shun and his team is going to be applicable to a lot of the ...
In algorithms, as in life, negativity can be a drag. Consider the problem of finding the shortest path between two points on a graph — a network of nodes connected by links, or edges. Often, these ...
With the rapid development of mobile networks, location-based services have become deeply embedded in people's daily lives. Although the k-NN search problem has obtained a lot of research results, the ...
The original version of this story appeared in Quanta Magazine. If you want to solve a tricky problem, it often helps to get organized. You might, for example, break the problem into pieces and tackle ...